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branchrust_reboot/main/Military Flamethrower_2024cancel

24 Commits over 60 Days - 0.02cph!

1 Year Ago
Iterated on visual flame + smoke collision and behaviour
1 Year Ago
Lowered delay on yellow fireball flames.
1 Year Ago
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1 Year Ago
Fixed ground fire error.
1 Year Ago
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1 Year Ago
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1 Year Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
1 Year Ago
Early pilot flames prefab
1 Year Ago
12 range FX.
1 Year Ago
Flamejet concept
1 Year Ago
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1 Year Ago
1 Year Ago
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1 Year Ago
Nixed flame_jet atlas, not needed Smoke omni RC Scene backup
1 Year Ago
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1 Year Ago
Flame jet iteration
1 Year Ago
Flame jet smoke
1 Year Ago
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1 Year Ago
Flamethrow WIP
1 Year Ago
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1 Year Ago
Converted textures and material from deprecated core shader setup, to rust standard