userPeturcancel
branchrust_reboot/main/Military Flamethrower_2024cancel

24 Commits over 60 Days - 0.02cph!

10 Months Ago
Iterated on visual flame + smoke collision and behaviour
10 Months Ago
Lowered delay on yellow fireball flames.
10 Months Ago
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10 Months Ago
Fixed ground fire error.
10 Months Ago
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10 Months Ago
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10 Months Ago
10 Months Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
10 Months Ago
Early pilot flames prefab
10 Months Ago
12 range FX.
10 Months Ago
Flamejet concept
11 Months Ago
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11 Months Ago
Nixed flame_jet atlas, not needed Smoke omni RC Scene backup
11 Months Ago
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11 Months Ago
Flame jet iteration
11 Months Ago
Flame jet smoke
11 Months Ago
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11 Months Ago
Flamethrow WIP
11 Months Ago
Converted textures and material from deprecated core shader setup, to rust standard