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branchrust_reboot/main/Military Flamethrower_2024cancel

24 Commits over 60 Days - 0.02cph!

11 Months Ago
Iterated on visual flame + smoke collision and behaviour
11 Months Ago
Lowered delay on yellow fireball flames.
11 Months Ago
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11 Months Ago
Fixed ground fire error.
11 Months Ago
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11 Months Ago
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11 Months Ago
11 Months Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
11 Months Ago
Early pilot flames prefab
11 Months Ago
12 range FX.
11 Months Ago
Flamejet concept
12 Months Ago
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12 Months Ago
Nixed flame_jet atlas, not needed Smoke omni RC Scene backup
1 Year Ago
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1 Year Ago
Flame jet iteration
1 Year Ago
Flame jet smoke
1 Year Ago
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1 Year Ago
Flamethrow WIP
1 Year Ago
Converted textures and material from deprecated core shader setup, to rust standard